For this project, the students had to design a virtual space that users could navigate. The virtual journeys they designed ranged from taking us through a tumultuous Hollywood career path to asking us to make tough decisions in the aisles of a grocery store. One group used live-keying techniques to take us on a virtual field trip from Antarctica to Africa. We got to hang out with some virtual penguins and giraffes. It was real!
But perhaps the most surprising was the game “Whose Status is it Anyway?”, which challenged the Coms Diploma ’14 group to see if they could identify their classmates based on past Facebook status updates. The game was also an opportunity to learn some fun facts about classmates.
You’re given a status, click on the classmate you think generated it, and are sent to a page with more info on the correct status-generator, with more info on that person. Kind of like a virtual yearbook:
Testing the magic of the green screen: