Our next guest, Head of Interactive at the NFB and co-author of this Digital Storytelling Manifesto, really encouraged us to “think outside of the browser” and “off the desk” in our interactive media design. One interactive design tip that Hugues brought up was the value of “learning to play while you play” instead of reading instructions first–that it’s ideal to make the technology that transparent for users.
Hugues shared with us some amazing examples of projects that exist both online and offline:
Barcode: in this one you scan or search for objects to view short films about them.
Bla Bla: a great interactive animation by Vincent Morisset (who visited our department last year) about the nature of communication, also installed in a more physical form at St Laurent metro station in Montreal.
Journal d’une insomnie collective: this project brings together insomniacs across the world and gives them something to do while up all night.
Lastly, the interactive public installation Megaphone is a collaboration with Moment Factory that gives a voice and a speaking platform to the public.
Interestingly, Hugues’ goal is to have one out of every ten projects that the Interactive department produces take a form that does not yet exist. That is the true spirit of Intermedia production!
And of course, here is a classic group photo we took with our guest: